Being art director has its perks. Not only seeing shows, but actually being able to sit front row at a few was such an experience in its self. I’ve heard that stupid saying, y’know the one about you being a nobody (industry importance) if you aren’t in the front two rows, I think I kind of understand the meaning behind it, well my meaning. Hear me out, if you aren’t within those two rows, you are practically watching the show through someone else’s iPad/tablet/phone screen, you gain the perks of the atmosphere there but not actually being able to watch the show for the reason you came (I came), the performance and the clothes. It’s a bit of a bullet to bite when you’ve travelled a way to see a show to then be confronted by several hundred screens all attempting this visual display. It’s as though you may as well have sat at home and streamed it, at least you’re guaranteed to see the clothes. I also learnt that to enjoy the show one must also take a break from capturing it and just visually gorge.
Many topics of conversation were thrown across the temporary theatre set-up, such as the technical vs the craft, in digital vs traditional design methods. I think his opinion of striking the balances of always experimenting and testing, always trying to produce new ways of doing is one of the greatest ideals that pushing the envelope of design and technology.
I also very much also agree with his view that a lot of graduates attempt to produce work of established designers, yet they lack a lot of experimentation. Granted we all need to have realistic ideals of what the real world hold after the educational bubble bursts, but there is a lot of same-y collections amongst recent graduates.
Anyways, hopefully Apple will post it on their podcast channel at some point.